Silpheed


Silpheed intro screen Silpheed game screen - Coco 1/2 version
Silpheed intro and game screens - Coco 1/2 version

Silpheed game screen - active powerups Coco 1/2 version

Silpheed game screen (Coco 1/2 versions) - active powerups

Silpheed intro screen - Coco 3 version Silpheed intro screen #2 - Coco 3 version
Silpheed intro screens - Coco 3 version

Silpheed game screen #1 - in space- Coco 3 version Silpheed game screen #2 - in a trench - Coco 3 version
Silpheed game screens - Coco 3 version (in space getting hit, and in the trench)

Silpheed game screen - active powerups Coco 3 version

Silpheed game screen (Coco 3 versions) - active powerups

Silpheed is an arcade game that was a cross-platform hit. It is a 3-D space game, with 2 distinct levels: flying through space, and flying through a trench (similiar to The Force). It was much more complicated (and faster paced), as there is all kinds of powerups that you can get to increase the capabilities of your ship, including shields, various weapons, and more. The Coco version was on a "fat binary" cartridge that contained both the Coco 1/2 version, and an enhanced Coco 3 version. Unfortunately, due to the decision to make it one cartridge, it had to be severely reduced in size to fit (both versions had to fit on one 16K ROM), and a lot of the extra features that the DOS version had are missing in the Coco version.

Title: Silpheed

Author: RS-DOS version: C. Daron Stinnett (Synergistic Software), Robert Lindsley & Michael Ormsby (Level Design) for Sierra Online, original game by Game Arts

Publisher: Radio Shack/Tandy

Released: 1988

Requires: Color Computer 1 and 2 version: 16K RAM, Color Computer 3 version: 128K RAM). Joystick optional, cartridge

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