Pursuit is an original arcade game that was the winner of the Australian Coco magazine game writing contest in 1986, and was Craig's first winner in that contest (he also won the next year with Space Marauder). In this game, there are two parts to each wave: The first part, you must destroy the spinning blades by making them hit each other or the brick walls. You have a shield that can protect you (and you can run in to the blades while your shield is on). In the second part, you have to shoot them using your laser cannon... but you no longer have a shield. You have to monitor your time and energy left; you must kill all of the blades before either of those run out during the two parts. After you complete the two parts, those will be replenished. And you have to watch out for damage to yourself as well, of course.
Author: Craig Stewart
Publisher: Radio Shack Australia
Requires: Color Computer 3, 128K RAM, cassette or disk, joystick.
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