Arkanoid

Arkanoid intro screen on Coco 1/2 Arkanoid intro screen #2 on Coco 1/2
Arkanoid intro screens - Coco 1/2 version
Arkanoid Level 1 game screen on Coco 1/2 Arkanoid Level 1 game screen #2 on Coco 1/2
Arkanoid level 1 and 2 game screens - Coco 1/2 version
Arkanoid intro screen on Coco 3 Arkanoid intro screen #2 on Coco 3
Arkanoid intro screens - Coco 3 version
Arkanoid intro screen #3 on Coco 3 Arkanoid Level 1 game screen Coco 3
Arkanoid intro screen #3 and level 1 game screens - Coco 3 version
Arkanoid Level 2 game screen Coco 3
Arkanoid level 2 game screen - Coco 3 version

Arkanoid is the official Coco version of the arcade hit of the same name. It is a Bustout type game, except much more advanced. Steve Bjork brought out a Bustout style game from his own company called Bash a little bit earlier, that introduced the bricks that have to be hit more than once, indestructable bricks, and brick that drop special energizers (like fat paddle, slow ball speed, magnetic paddle, etc.), but he didn't take it as far as the official Arkanoid, until this version sold on cartridge through Radio Shack came out. Then, he added the aliens coming onto the playing board from the top, and the laser powerup where you can shoot the blocks.

This was one of several "fat binary" cartridges that Radio Shack sold; the game played differently depending on whether you plugged it into a Coco 1/2 system, or a Coco 3 system. The Coco 3 version enhanced the game with 320x200x16 color graphics.

Title: Arkanoid

Author: Steve Bjork

Publisher: Tandy (Licensed from TAITO America Corp.)

Released: 1989

Requires: Color Computer 1 and 2 version - 32k RAM required; Coco 3 version, 128K RAM required, cartridge, joystick.

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