Adventure #6: Strange Odyssey is one of the text adventure games that were originally written by Scott Adams for the TRS-80 Model 1, using a two word VERB NOUN text parser (it had to fit in 16K RAM originally). This one was originally released in 1979, and ported to the Coco by June 1983 by . Later a patched version came out to support the Coco 2B (with the T1 derivative of the VDG (Video Display Generator) chip, which featured true lowercase letters. This also works with the Coco 3. The game also supports saving and restoring a game in progress.
Strange Odyssey was rated by the company as a Moderate skill adventure game. This is the first Scott Adams adventure to feature a science fiction theme. Th goal in this game is gather treasures and advanced technologies from a long dead alien civilization, and return home with them. The game also features a dedication at the beginning to the Novak's... I am assuming that this is friends of the family?
NOTE: By August of 1983, Adventure International was offering Tri-Pack adventures for both the Coco and the Atari 8 bits; these offered 3 adventures for 1 lower price. The packs were Adventures 1-3, Adventures 4-6, Adventures 7-9 and Adventures 10-12.
Title: Adventure #6: Strange Odyssey
Author: Scott Adams (original game), Roger Schrag (Coco port)
Publisher: Adventure International
Released: June 1983
Requires: Color Computer 1,2 or 3, 16K RAM. (Coco 2B (T1 VDG chip) or Coco 3 required for lowercase version)