Death Chase

Death Chase intro screen #1 Death Chase intro screen #2
Death Chase intro screens 1 &2
Death Chase game screen #1 Death Chase game screen #2
Death Chase game screens #1 & #2 (Forest Patrol)
Death Chase game screen #3 Death Chase game screen #4
Death Chase game screens #3 & #4 (Arctic Patrol)

Death Chase is a port an original 3D motorbike game that originally came out for the Amstrad CPC in 1983. Much later, a fellow named Richard Wilson disassembled the original game, and it was this disassembly that James McKay made the Coco / Dragon version from. The game is a 3D drive through a forest, where you have to shoot opposing bikes, helicopters or tanks. There are 2 bikes to destroy each stage; once you do that, you move onto the next stage. Also, don't run into trees. Each sector has two patrols - Forest and Arctic Patrol. To complicate things, you can only shoot when you are moving full speed, and only hit your opponents when they are in close enough range. The documentation hints at something special happening 8 sectors in... I have no idea what, since I haven't gotten that far.

Title: Death Chase

Author: James McKay (from original game by Mervyn J. Estcourt)

Publisher: James McKay

Released: 2009 (original Amstrad CPC version 1983)

Requires: Color Computer 1/2/3, 16K RAM, cassette or disk, joystick optional.

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